Sadly Halo: Reach is the final Halo game for Bungie. Halo: Reach has changed the Halo series experience with Campaign, Firefight, Forge, and Multiplayer.
Halo: Reach is in the setting time before Halo: Combat Evolved. A planet called “Reach” that is a home for UNSC, Spartans, and Humans is threatened by the Convent. The Convent did a full invasion on Reach, and started destroying Spartans and the planet itself. There was only one hope to safe Reach, and that was Noble Team. Noble Team is a group of Spartans that is up to the challenge to try to safe Reach. You play as a spartan named Noble Six that has just recently joined Noble Team. In the end Noble Team finds out that there’s no hope for Reach, but there’s still hope for mankind.
Halo: Reach is the time before Halo: Combat Envolved, and does show how the Halo series became the Halo series. With Halo: Reach you play as Noble Six part of Noble Team. Through out the campaign your main goal is to stop the convent, but on your way through, your plans start to change. Halo: Reach will test your skills, but for Halo fans you will fill at home. You fight the same foes, and Halo: Reach still fills like a Halo game.
Just like any other Halo game, Halo: Reach’s Multiplayer is amazing. Halo: Reach offers something new, that really affects the online part of the game; armor abilities. Armor abilities is when you can pick from a class to play. Each class gives you a special perk and or a weapon. Armor abilities you can pick from are: Jetpack,