I started to write “What do you Think” over at CL Productions. In the post I talk about the new Halo 4 details that leaked out, and was posted over the internet. Click the title above to show the link to the post.
Playtime season 3 is here. Watch a new episode every Tuesday here, and at Playtime official website.
Click to watch the new Halo 4 trailer!
ATG Halo just announced upcoming 1V1 and 4V4 tournaments for April and March of 2012. Jump into Spring with these great tournaments a prizes for the lucky winners. The best part is it’s free to sign up! Lets recap; free to sign up, prizes, and you get to play the best game in the world! If that does not sound fun to you then go play unicorns and rainbows. Look down below for the official word about the tournaments from ATG.
Sunday, March 18th, 2012
Join the tournament ladder today (for free!) and start playing now through March 15th for seeding placement in the March 25th, ATG Halo 1v1 tournament.
The free 1v1 ladder will remain open until March 25th. At that date, the ladder will be closed and the top 8 ranking players will be eligible to compete in a double elimination tournament scheduled for Sunday, March 25th. Tentative times for the tournament date are currently 11AM through 5PM Chicago Central Time. Full bracket details and match times will be posted on the ATG Halo website on March 16th. Tournament entry will be $5.00 (USD) per qualifying player. Registration will become available immediately following the completion of the 1v1 ladder. A minimum of 4 players must be registered by the tournament date, or a full refund will be given to those players who did register.
The winning player of the tournament will receive 1600 Microsoft X-Box Live Points ($20 USD value) and have their gameplay footage from the finals featured at ATG Halo and the ATG Halo YouTube Channel. The winning player will also enter into the ATG hall of fame wall as a 2012 ATG Pro Player.
Sunday, April 1st, 2012
Join the tournament ladder today (for free!) and start playing from February 10th through March 25th for seeding placement in the April 1st, ATG Halo 4v4 tournament.
The free 4v4 ladder will remain open until March 25th. At that date, the ladder will be closed and the top 16 ranking teams will be eligible to compete in a double elimination tournament scheduled for Sunday, April 1st. Tentative times for the tournament date are currently 11AM through 5PM Chicago Central Time. Full bracket details and match times will be posted on the ATG Halo website on March 26th. Tournament entry will be $10.00 (USD) per team. Registration will become available immediately following the completion of the 4v4 ladder. A minimum of 8 teams must be registered by the tournament date, or a full refund will be given to those teams who did register.
Each player of the tournament winning team will receive 1600 Microsoft X-Box Live Points ($20 USD value) and have their gameplay footage from the finals featured at ATG Halo and the ATG Halo YouTube Channel. Each player will also enter into the ATG hall of fame wall as a2012 ATG Pro Player.
I recently stumbled by ATG (a great Halo web site for Halo Anniversary tournaments) and I have to say I loved every minute when I was there. ATG provides gamers who love Anniversary to go head to head in tournaments. There website provides videos, info, great forums to talk your little heart out, and even sign your self up for a tournament! . I asked Derek (admin of ATG) to provide a little write up about his site which you can read down below, it provides great info and what you can expect from ATG. I would like to personally thank the staff at ATG for this great opportunity to share their great website!
“Dear Elders.TV and Community,
First off, it’s an honor to be here today, featured as part of your Halo Spotlight series. We’re glad to be here, so thanks’ for having us.
So what is ATG Halo all about?
ATG Halo is entire website devoted to competitive gaming for players who enjoy the “Anniversary Classic” playlist (recently added on XBL under the gaming title, Halo Reach).
ATG Halo takes the Halo CE Anniversary experience to the next level. We provide gameplays, montages, forums, tournaments, cash and other prizes to the Halo CEA Community.
The Halo CEA Community at ATG has been growing rapidly. We recently concluded our first 1v1 tournament this past Sunday, January 22nd. Tournament footage is now up on the ATG YouTube Channel and at our Facebook page. We’d also like to take a moment for a quick shout-out to our first 1v1 champion, BC Conker! He faced a pretty intense match-up in the Finals against the player Pox EEEEEEEEEEE but managed to pull-through for the win. Overall, great gaming from both of these players!
With an upcoming 2v2 tournament this Sunday, and 4v4 plans on the horizon in February, ATG offers a variety of tournament sizes for players to choose from. On the ATG Forums players meet up for customs or work to develop the game settings and maps used in the tournaments at ATG Halo. Tournament maps include favorites from the Anniversary Classic map-pack as well as forge, user-created maps. For example, we brought back the long time classic and favorite map, Wizard (Warlock) for gameplay in our recent 1v1 tournament.
The ATG Halo website and our tournaments get the entire community involved. Whether it’s developing forge-maps, tournament settings, conducting polls, sharing video, refereeing tournaments, or providing website-feedback. The members of the ATG Community have a voice that is heard. At ATG Halo, we want players to enjoy gaming and tournaments to the fullest extent possible. Every tournament should become a memory and an experience. It’s not always about winning or losing. It’s about learning from every experience and having a chance to share what you’ve learned with others. This is how we all get better together, as a real community. But of course…a cash prize now and then for your work feels good too
- The Staff at ATG Halo (Frequency, NugZ, Pox, Remix)”
Blast in the Past is a new post, and gives you look into the past of Halo.
I have to say Bungie had to make the best gaming trailers I’ve ever seen. When watching a trailer for Halo, Halo 2, or any Halo game one word comes to mind EPIC. While watching those trailers emotions pore out like water, and gives you a look into the game. Look down below to watch, and vote for the best Halo trailer.
Halo 3: ODST:
Yep, you just watch all of those great trailers. Are you crying? Wanting to play Halo? If you answer yes then you are human. Vote for the best trailer down below.
Halo: Anniversary in my book was a huge hit, and it was a great way for 343 industries to tell Halo fans they got Halo under control. 343 has hinted maybe at a Halo 2 remake, but could this really happen? Halo 2 started one of the best multiplayer games of that time. Halo 2 was fun, amazing, and I think put Halo on the map. But will making Halo 2 Anniversary too much? What I mean is it a good thing for a game company to keep on doing remakes. I guess we will see in the coming years.
Do you think Halo 2: Anniversary will be made? Answer down below, voice your opinion!
Its late then usual but the Halo Bulletin is now live. It looks like February will bring some loving to the matchmaking for Reach, with a matchmaking update coming soon. You can see the updates go live on February 7. Another big thing in the bulletin is what’s next for Halo Waypoint. You can see what the update for the matchmaking will be like down below. Read the full Halo Bulletin here.
• Grifball updated.
Map changes include Radiant being removed and Impact Arena (Grifball) and Sierra Vista (Grifball Dash) being added. One additional change to this playlist is that Blargball variants will now appear in voting slot three only. Semi-related, to vote for that choice, you must say “wort wort wort” into your mic while simultaneously selecting that option. Please note that saying “wart wart wart” will render your selection null and void.
• Squad DLC updated.
Squad DLC’s population is dangerously low. To breathe some life into this list, we’re making a few changes. Anniversary maps have been set to optional, and Noble and Defiant maps continue to be required. We have also heard your concerns in regard to a few achievement-friendly game types still being difficult to find. In response to that, we’ve added the following objective game types to voting slot three:
Multiflag on Highlands, 1 Flag on Highlands, 1 Flag on Condemned, Invasion on Breakpoint, Crazy King in Breakpoint, 1 Flag on Breakpoint, 1 Flag on Tempest, Multiflag on Tempest, Crazy King on Tempest, Neutral Bomb on Tempest, Multiflag on Condemned, Crazy King on Condemned, Crazy King on High Noon, 1 Flag on High Noon, Crazy King on Breakneck, 1 Flag on Breakneck, Stockpile on Ridgeline, Neutral Bomb on Ridgeline, and Crazy King on Ridgeline.
• Rumble Pit updated to TU settings.
TU game types are our standard Reach Matchmaking settings with the Title Update changes. Those changes are: damage bleed enabled, modified reticle bloom, sword block removed, Armor Lock modified, and Active Camo modified.
• Infection updated.
Map changes include Sword Base being removed and Uncaged replacing The Caged. Also, we’ve noticed some feedback coming from both matchmaking and internal playtests about players getting betrayed by teammates at the beginning of games. Since that sometimes results in a less advantageous respawn position, we’ve removed friendly fire in an attempt to cut down on that particular form of griefing.
P.S. One final effort is all that remaaaaaaains, so please, dear players, just focus on the braaaaaains.
• Banshee replaced with Revenant on Breakneck.
The classic Gauss ’Hog vs. Banshee battle on Headlong will continue. We bid adieu to the flying purple thing on Breakneck, though, and welcome its hovering brethren in its place!
• Rocket ’Hog Race weighting reduced in Multi Team.
I think this game type should be renamed “Spawn in the Passenger Seat Every -Yoinking- Time.” That has absolutely nothing to do with the reweighting, by the way. I just don’t want the impending name change to take you by surprise.
• Zero Bloom moved to Competitive category, and Beta category hidden.
Zero Bloom Slayer is popular enough to be moved to the Competitive category. We’re working on what will be in the Beta category next, but it needs a little more time to marinate in order to reach its maximum important status. Keep an eye out for its return in the near future.
• Classic game types removed from Anniversary Squad, and One Bomb Damnation moved to Anniversary Classic.
Classic game types are being removed from Anniversary Squad, and One Bomb Damnation is moving to Anniversary Classic. What? I already said that? Fine then. Moving on.
• Team Slayer changes. Make your voice heard!
We are in the process of deciding if the Team Slayer playlist will be updated to TU settings. This continues to be one of the most popular playlists, so we are not taking this decision lightly. In an effort to get player feedback that’s as accurate as possible, we are going to pull voting data over a two-week period.
Team Hotshot added to Action Sack.
Right about now you’re probably asking yourself, what is Team Hotshot? To answer that question, I grabbed the playlist designer that created this game type, and asked him a few questions.